Wednesday, June 3, 2015

Burn Notice

In Street Fighter II, when a character is burned, their burning silhouette is clearly that of M. Bison/Vega regardless of your character.

Super Street Fighter II rectified this somewhat, as Zangief got his own burn sprites, which were reused for T.Hawk (in addition to there now being stand and crouch burns).

However, at no point in a 2D Street Fighter game did everyone get their own burn animation. The Alpha series (and thus MVC by reusing the sprites) went with a more cartoony artstyle, and had a generic orange color filter applied to burned players with a few translucent flames, similar to KOF. The same applied with III and CVS2, but with better animation. Capcom's Darkstalkers had unique cartoony ash face effects for everyone (even the headswap).

SF4, however, managed to replicate the effect by darkening and/or reddening the textures on the foe and adding the flame effect.  Some attacks make the foe go darker than others, which was a nice touch.

In the end: I have two questions:

1) What would specific burn animations of the other SF2 characters have looked like?
2) Could other fighters have characters identified from the burn silhouettes?

No comments:

Post a Comment