I bet that if Sticks had some uglydesign, people would realize how annoying she was and they would hate her.
-Dracold
True words. Without Sticks's design (and Perci's) (making her a "blank slate Mobian" instead of an "NPC"), Boom would be an unsalvageable wreck of a show. Action Henk goes on the same principle. Henk is... okay, I guess, but the other characters are TERRIFYING. Every player on YouTube knows Betsy is SCARY AS FUCK. Maybe this is the reason why RageSquid's game is now dying.
But, RageSquid are trying to keep the game alive with professional events. This does not matter, as RageSquid is a bad company. They have no focus, no devotion. Action Henk is little different from their browser games, and the bad luck of the release of GalaxyTrail's hit Freedom Planet was the final nail. But RageSquid is only an indie developer, who have only done game jams before for the most part. SEGA are a corporation. Hence, they have more ammo to support Sonic Boom, a miserable, wretched franchise with a miserable, wretched fanbase.
The creator's own vanity does not help. Above, we see Bill Freiberger. Mike Pollock and Roger Craig Smith also appear. It's a creator sounding board. Action Henk? Nothing. Nothing at all. Black noise.
It's official: Action Henk is my new whipping boy. Not the game itself, but its fans who insist this is the best Sonic game since the Genesis days, when it's blatantly not. In fact, the game epitomizes why Sonic has been total shit since 2013 or so.
1) SPEEEEEEEEED! No pressure.
Sheer speed is a major spelling point of the game, and is only achieved through momentum-based movement, like Classic Sonic (more specifically Sonic 1). However, AH in the end incorporates speed very differently from how Sonic does. One uses speed in Action Henk as the main goal, rather than the means to an end.
Speed is effectively all there is (except reclaiming your trophy from Kentony, but that's directly tied to your speed). Platforming is obscured by the loops and chutes, with momentum-aided running jumps being absolutely necessary later on. Story is just as ridiculous as the Pontaff era. Combat is out of the way, with boss battles all being races against an opposing toy even more grotesque than you.
2) No Annoying side characters? Not really.
Action Henk has been stated to have "all the rush of a 2D Sonic game, without any of the annoying sidekicks."
Well, Sonic's friends and other supporting characters didn't become annoying and useless until later, and moreso over time. Even Sonic himself became an utterly unlikable character starting with Lost World. Action Henk's side characters were doomed from the start.
Henk is the sole remotely decent character in the game. While ugly, he has that old Digimon/Toxic Crusaders feel to his design. He is a fine and okay character. The rest of them range from bland to horrifying. I've already shown you the nightmare that is Betsy before, and I don't want to show her off again. On the other hand, I will show you a character who could have been okay:
Afronaut (named "Neil" in the final draft) originally looked way better in the concept art than in the final game. The final draft of the character didn't work as well. A cel-shading filter would have been very stylish and made him not unbearably grotesque. There were also some characters who did not make it into the final cut: Stacy (a parody of Paris Hilton) and one in an astronaut suit. Unlike Honey and Tiara, nobody cares about them. This is because of poor design. None of the characters really stand out (except UGH... Betsy). None have distinct abilities. None have real personality, only ghastly face value.
3) Robotnik/Eggman/Baldy/whatever
Kentony is not threatening in the slightest. His goal is to steal Henk's trophy and make him miserable, just like current Baldy. His threat to conquer the world comes out of nowhere. Kentony is Gaston's skin over Baldy.
It turns out Henk's development history is much more interesting than the final game. However, I would like to grant the final product with a:
Well, word has been going around of a Sonic "spiritual successor" called Action Henk. In my opinion, without even playing it... IT SUCKS MONKEY BUTTS!
Yes, I've managed to get this assumption from damn gameplay footage recorded by some neckbeard. For one thing, the character designs are downright scary, and not in a good way. Henk does look pretty creepy to begin with, but then you take a look at someone like Betsy...
MOMMY! GET THAT THING AWAY FROM ME!
The reason Sonic won a huge fanbase was because of appealing character design. Each of the characters was well-designed and appealing. Freedom Planet and other franchises followed this principle. AH does not. You can't relate to anyone of these horrifying Bozos and Slugs.
Also, there's the level design, which Is very linear and lacks depth. Sonic has exploration and multiple paths. AH has just running and sliding about. Maybe you can go faster on slopes but to little avail other than a new score. There is a level maker, but most levels made are just as bad as the pack-ins.
Well, I realize this is not a BAD GAME per se, but it's a niche title for sure. It's niche are the extremist Sonic "fans" out there, who claim:
* Kill all the characters except Sonic, Tails, Knuckles, and Robotnik.
* Back to 2D, 100%.
* No story!
* No "edge". Make it comedic, like Earthworm Jim, or straight-up childish.
* Physics are absolutely everything. The rest of gameplay factors do not matter.
* Reduce it all to XBLA titles.
* Creativity= NO! No experimentation whatsoever! Have you seen that fucking Werehog?
* Levels need to be a straight track to the goal! Use momentum!
This game fits those "demands" well. You can clearly see people screaming "Get SEGA to hire these guys.", "The only real Sonic game since 1994", and other things. "As if Freedom Planet, the Sonic Adventure duology, the Unleashed Trilogy, the Advance series and other portables, and constant fan-games don't exist," you may think. No. This game aims at those picky weirdos who don't really like Sonic, they only want shallow nostalgia.
They want an imagined "Sanic", a Sonic without his very nature. A game based on physics and physics alone. Just running, bum-sliding, and being FATS. This game satisfies those wants well.
So sayonara, extremist punks, this is the place you want to be in! Stay with the Henk, and don't wish for Sonic to become like that! Us Sonic fans are off from this place.
Or you can choose the Freedom Planet Life, like how it chose me.